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Unity Potion Shop Schwesterherz

Potion Shop Schwesterherz
Version: v1.01 Developer: random Crow · Patreon · Itch.io Updated: 2020-12-15
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About this game

Potion Shop Schwesterherz is a fantasy female protagonist adult game about two sisters running a shop. Sonja roams the forest collecting cum from various creatures (the only ingredient that makes her potions work), while her sister Linda mans the front and tends to find that selling potions has its own effect on her libido.

Unique dialogue-based sex mechanic, similar in spirit to battle-sex. Early build with management threads, monster encounters and futa content.

Installation
1. Extract and run.
Developer Notes
!!!An important note!!!

Since this is the first ever release of the game, some mechanics haven't been implemented yet! For example: Nothing is happening yet when going beyond 10 gossip. Also bringing down Linda's inhbition to 0 has limited function yet. There will be more connected to these game mechanics in future updates!

There is more planned, like:

xperience points and skill trees

save and load function

other potion shop owners, who blackmail the girls

different clothes, mainly for Sonja, but also for Linda

more areas to explore

more enemies

more items

more potions and therefore more recipes

more animations for the sisters

Changelog

v1.01
Updates: FPS choices and VSynch got added into the settings running out of health or stamina results in +1 gossip when back at the sho Bugfixes: fixed Linda's clothes buttons in the gallery; they were misaligned (only relevant for high tier patrons): the cheat that unlocks the (nearly) full gallery can get entered again to reverse the process. This was added to prevent a bug with the last story quest "Happy End" that doesn't take the cheated unlocked gallery into account. Now players can see what hentai scenes are ACTUALLY missing
v1.0
The time has come. PSS is fully developed. As said in my public post, bug fixes and maybe more content updates will follow, but for now it is finished. Overall I'm very happy with how the game turned out. Lots of things changed during the development.
v0.37
Updates: new dialogues to activate special animations for Sonja and Linda includes 6 new animations (and 3 CG's (not yet available as a portrait in the house)) get Linda's inhibition down to 0 to make them randomly pop up after you accept Linda's offer, she will offer it now everytime she has at least 50 libido. Shown with a pink exclamation mark choosing one of these options will set Linda's libido to 0 new quest that appears after dealing with annabelle in the forest for the first time, so the player knows that they can do the other quest there as well Changes: Sonja's blow dart hitbox got a buff (it's bigger to hit enemies more easily) Bugfixes: fixed aspect ratio issues with the UI of the gallery with values other than 16:9 fixed Annabelle (and maybe Eleanor as well?) collecting money from the sisters, even when revenge on her is currently active (I though I fixed it in the past; but not good enough, it seems) bug, that removed meal, showering and bathing buff after returning to the shop from the gallery. the buffs stay now Linda doesn't seek 'entertainment' anymore with the creatures around the house when her inhibition is at 100
v0.36
Updates: Gallery is now available: starting a new game will ALSO delete the gallery available from the very beginning of the game can get accessed in the shop by either clicking the UI button, or clicking the sign on the stairs that leads to the basement leave the gallery by clicking on the sign on the stairs that leads to the shop illuminate the whole stage by clicking a button on the top of your HUD hide some UI by clicking a button on the top of your HUD multiple animations can play (Sonja, Linda + all the rivals can be on stage at the same time) Sonja's arousal bar works like it does in the main game (doesn't work when she is with customers though; they are to boring for her) Sonja's sensitivity and the duration of her climax can be increased/decreased by clicking the buttons next to her arousal bar animations can get unlocked by following the hint that appears when hovering over a locked button if you watch an animation that includes an elite enemy, an additional control bar will pop up, that works similar to the control in the main game; main difference is that you don't have to wait and you can follow any path that you like to it's climax to re-start an elite animation just click the button in the middle again (the one that started the animation in the first place) Changes: removed credits from the start screen and replaced them to a seperate credits section; access it by clicking it's appropiate button; I even included myself this time! Bugfixes: upgrading the bathroom once should have activated the UI click area of the bathtub and not the shower tons of small fixes, considering animations, like layer issues, wrong visible clothes and animation transitions
v0.35
Updates: 3 new blocker type enemies, that work like the Grue (big blue wall dude in the mansion a big plant for the Forest section a troll for the Cave mushroom men for the Deep Forest Sonja is now able to reduce gossip by using her body and stamina includes 3 new animations that trigger randomly whenever the player is using that new feature dealing with gossip via coins got moved from the living room to the bedroom new dialogue between Sonja and Linda, adressing the men that Sonja has 'to deal with' to reduce gossip living room functions got replaced. It now provides passives that are depending on Lindas inhibiton Sonja can now take a bath / shower when the player clicks the appropiate objects in the house (instead of going in the upgrade menu) amount of essences is now also stored in the side menu that shows "Stored Ingredients" added a information message, thats states that the items must be in the shops inventory when trying to complete a quest that requires certain items Changes: basic reduce gossip price via coins got increased from 300 to 500 added a post-coitus animation for the Grue (blue wall dude in the mansion) shortend the length of the Grue's hentai animation by 5 seconds removed a kobold spawn point in the cave at the beginning of the bridge to the camp to make room for the new troll when selecting anything else than potions (like powders) in the crafting menu, the price shows 0 instead of staying the same price when the last potion was selected
v0.34
Updates: Linda provides essence by randomly engaging with the monsters that are available in the house Deep Forest monsters are visiting Linda at home 6 new animations in total dialogues between Linda and Sonja places new items in the house these items activate a animation that can be watched anytime (same as all the other items from other monsters) Eleanors revenge CG's got updated spanish translation got updated Changes: removed old dialogues where Linda was talking to Sonja about providing essence. Those dialogues were infinite. Now the gold exclamation marks over Lindas head can exhaust when there are no casual dialogues left. [This change makes it easier for players to find dialogues that provide monster items for the house] changed the way coins get added to your total: it doesn't count backwards anymore (this takes to long) and just adds the earned amount to the total sum instantly Bugfixes: fixed visual bug that showed two blankets with the Linda x insect animation fixed visual bug that showed two statues in the forest, even after the eleanor revenge I made Sonja invincible when transitioning to a different location (prevents being attacked when she is stuck in the black transition screen) preventing player to press the masturbation button while Sonja is busy cumming from masturbating fixed a bug that the sybian didn't stay in the bedroom after linda bought it. it only did so right after restarting the game. (she still triggers it randomly when she is horny) settings: can't 'unstuck' Sonja anymore, while she is 'busy' with an enemy Sonja can only eat one type of food before adventuring. Instead of replacing the old food's stats strange calulcations happened. Now there will be a warning message when the player tries to eat when already full.

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